New Features:
- Mastery System
- New Zones
- Gliders
- Class Profession Specializations
- New Class Profession - The Revenant
- Guild Halls
- New PVP Gamemode - Stronghold
- New WvW Borderland
Other features:
- NO LEVEL INCRESS
- NO INVALIDING GEAR
- A way to get precursors that doesn't rely on RNG
You get to 80, then you can go to the jungle to do more horizontal progression on your character.
Profession Specializations lets your character use a new weapon. The 3 shown are Rangers get staff and can become druids, Necromancers get greatswords ( Pudding is excited ) and Engineers get Hammers which they should have always had.
The whole feeling for this expansion to me is Arena.net adding more Guildwars 1 into the game.
The only disappointment is the lack of new races. The effort to add one though would have taken focus away from what they are trying to do. Which is add brand new challenges and 'end game' to the players. A new race would have required ether them recording brand new dialog for the personal story of GW2 and injecting them into it or creating a new 1 - 80 level up experience from that races perspective.
So did the hype train pull up to expectation station, for me it did. I am very excited about what is to come.
Full details on the expansion can be found here:
https://heartofthorns.guildwars2.com/en