Mount & Blade: Warband patched today including new updates to the Napoleonic Wars DLC:
1.152 Changelog:
Common:
- Bugs related with sounds and music have been fixed. Disable music option now works correctly.
- Muskets sticking to left hand after reloading bug has been fixed.
Single player:
- Several dialog text fixes.
- Lords now defect even faster when their faction has no centers left.
- Minor fix on faction AI.
Multiplayer:
- Trees with bad physics that caused missiles to pass through them have been fixed.
- Switching module without closing the application now works.
UPDATE: More Napoleonic wars patch details in rest of the post:
Saturday, April 28, 2012
Wednesday, April 25, 2012
Guildwars 2 server details
I am not too keen on how this works. Locked to a server, costs you gems ( money ) to transfer and its all or nothing:
http://www.arena.net/blog/choosing-and-transferring-worlds-in-guild-wars-2
I was hoping they would just avoid stand alone servers and opt for region realms. So then I don't have to bother with queues, dead realms / over populated realms and just being trapped.
Having been screwed over TWICE now with Rift making ' trial ' servers forcing me to loose my characters names TWICE. It makes me think I should wait a month or two until after the release hype and see what the servers are like before jumping in headlong.
http://www.arena.net/blog/choosing-and-transferring-worlds-in-guild-wars-2
I was hoping they would just avoid stand alone servers and opt for region realms. So then I don't have to bother with queues, dead realms / over populated realms and just being trapped.
Having been screwed over TWICE now with Rift making ' trial ' servers forcing me to loose my characters names TWICE. It makes me think I should wait a month or two until after the release hype and see what the servers are like before jumping in headlong.
Sunday, April 8, 2012
TotalBiscuit explains Grimrock
I had to stop watching it because it looks far too good and I don't want to be spoiled but this video will hopefully show why I can't wait for this game.
Friday, April 6, 2012
Fallout 1: Free on GOG 48 hours only
http://www.gog.com/en/gamecard/fallout
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The Masters of Story Telling
Welcome to story 2.0, where you can ship now and patch later.
BioWare, a Label of Electronic Arts Inc. announced Mass Effect™ 3: Extended Cut, a downloadable content pack that will expand upon the events at the end of the critically acclaimed Action RPG. Through additional cinematic sequences and epilogue scenes, the Mass Effect 3: Extended Cut will give fans seeking further clarity to the ending of Mass Effect 3 deeper insights into how their personal journey concludes. Coming this summer, the Mass Effect 3: Extended Cut will be available for download on the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and PC for no extra charge*.Lol, extended ending, does it unfade from black and your crew 'dance crazy' for 2 mins.
“We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player.” “We are all incredibly proud of Mass Effect 3 and the work done by Casey Hudson and team,” said Dr. Ray Muzyka, Co-Founder of BioWare and General Manager of EA’s BioWare Label. “Since launch, we have had time to listen to the feedback from our most passionate fans and we are responding. With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team’s artistic vision for the end of this story arc in the Mass Effect universe.”
Casey Hudson, Executive Producer of the Mass Effect series added, “We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player.”
Labels:
Bioware,
Mass Effect 3,
The masters of story telling
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